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The objective of this flash game is to form as many valid words as possible during the specified amount of time. Form words of three or more letters and submit them by either double-clicking the last letter or clicking the word below the letter area. The letters in the word must be next to each other on the grid (in the example below, FIRE has been spelled). If a word is approved it will show up in the green area, if the word is not valid it will show up in the red area. If a word is valid but already taken by you or another player, it will be grayed out.
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The objective of the flash game is to form the highest scoring words from a set of seven letters. In addition to your seven letters you must use at least one letter from the ones already on the board. All letter combinations created must form valid words in the game. To create a word drag the letters from your personal set to the game board. Note that the very first word must be placed on the center square (marked with a star) in the game. When you have placed your word, click the Submit button. If you haven't submitted a word within a minutein the game, you will pass the round and get all letters you have placed on the board back.
If you are not sure if a word is valid in the game, you may enter it in the test word area and click the Test Word button. You can also change letters if you fail to find a good word to place in game. To change letters, press the Change Letters button, select the letters you want to change and click the Submit button.
All players place their word at the same time during the game. This means that it is possible that all words do not fit together in the game. If this is the case, the highest scoring word will win the game, and the other words will be removed from the board. The removed words will only receive half the score in game.
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The object of the flash game Sketchorama is to either draw a picture (without using words and/or letters) of a word given to you, so the rest of the players can guess what it is in game. Or (if you're not the current sketcher) try to guess the word someone is trying to draw in the game. If your is guess almost correct, you will see the correct part of the word on the drawing board in the game. If no one has guessed the correct word after 60 seconds everyone will receive a game hint.
The word to draw will appear on the top of the drawing board in the game. Click a color on the drawing board to draw with that color during the game, click the eraser to erase from the board. If you double-click the eraser everything you've drawn will be erased in the game.
If you think the sketcher is trying to cheat at the game you can press the report cheat button, if more than half the players has pressed it, no points will be awarded that game round and the sketcher will be warned.
If you're the sketcher in the game and have no idea how to draw the current word, you can press the skip button in game and let the turn go the next player in the game.
If you don't wish to draw at all during the game you can uncheck the draw checkbox. This will remove you from the games draw queue. Clicking it again will put you last in thegames queue. If everyone has unchecked the games draw checkbox, the game server will force people to draw during the game. At least 3 persons have to be logged in to a game to be able to play. 10 is the maximum amount of players in a game.
At any time chat messages may be written in-game by typing on the keyboard, the chat messages are sent to the other players in the game by pressing the return key. However, if you're the current sketcher you're not allowed to write in the game chat.
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Keys
Use the left and right arrow keys in game to move the falling block sideways. The up arrow key rotates the block, and the down key drops the block. If you're holding down the shift key while pressing the down arrow the block will drop in the game but not stick to the floor, thus giving you some extra game time to move it sideways. Holding down the control key while pressing the down arrow will make the block fall faster during the game but not dropping all the way to the floor.
If you wish to send spogglings to other players you may use either the mouse to click on their game screen or the F1 to F4 keys. Pressing Esc will remove a falling spoggling in the game if you do not wish to send it to an gaming opponent.
At any time during the game chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key.
Rules
If two or more rows are taken in the game, a little spoggling starts falling in the display to the right of the game board. The monster can be sent to another gaming player by clicking its game board or using the F1 to F4 keys. The player who has received the game monster will get extra rows inserted from the bottom of his game board. If you fail to send the spoggling to another player in the game or press the Esc key before it hits the ground, you will receive the extra rows in the game yourself.
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The objective of this flash game is to remove groups of colored ooze before it reaches the top of the game screen. You can remove the ooze by clicking groups in the game which contains 3 or more blobs of the same color. If you play mean mode in game and remove more than 5 oozes at the same time a black colored ooze will slowly rise in the games time meter to the right. You can send it to an gaming opponent by clicking their gameboard or by clicking F1 - F4 or F5 to send it to the player with the highest score. If you fail to send it in game or if an opponent sends a black ooze to you it will appear above your gameboard and when a new row of ooze is added in the game the black ooze will drop down on your board. Black ooze can only be removed from your game screen if you remove ooze of some other color next to it. New rows of ooze that will be added can be seen at the bottom of the board and when a row is filled it will be added. If you wish to add a row faster just click the bottom row and it will be filled up instantly in the game.
At any time chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key.
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Gameplay
The objective of this flash game is to try to free the spogglings from the bubbles. To do this you must get 3 (or more) spogglings of the same color together (horizontal or vertical). The catch is that you can only swap the positions of spogglings which are located next to each other in the game and the move must result in 3 spogglings of the same color together (see below).
The number of moves available in game is shown under the game board (it says "MOVES"), if you're unable to see any moves during the game, you may press the games panic button but beware you'll lose your entire power meter (that's the meter to the left of the game board). The games power meter is filled every time you free some spogglings, the more you free the more you get but all the time you're not freeing spogglings you lose power in the game. Why do you need power? The more power in the game, the higher you'll score when freeing spogglings. Free more spogglings than 3 at a time and you will get rewarded with more game points too.
How do I move the spogglings during the game? Either click and drag the spoggling you want to move in the direction of your choice or just click and release and the spoggling will move in the "best" direction in the game. The meter to the right side of the game board shows how long time it's left of the game.
At any time chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key.
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The objective of this flash game is to collect as many energy stars as possible with your adder in the game, without crashing into the walls, obstacles or the adder's tail. To control the adder during the game, use the left and right arrow key. Apart from collecting energy stars you can also collect power ups in-game. These power ups can be either good or bad, you can either take the power up yourself or send it to another gaming player. Press the down arrow key to send the power up to yourself in the game or press the up button to send it to the games leader. If you press the escape key during the game, the power up will be removed. It is also possible to use the F1 - F4 buttons in the game to send the power up to a specific player.
At any time chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key.
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In this flash game, a table consists of seven columns, with the first column containing one card, the second column two cards, the third column three cards, and so on during the game. The top card of each column is face-up in the game; the remainder of the cards are face-down. The rest of the cards (24) are left face-down to form the games stock.
The object of the game is to move the four aces, as they appear, to the top right boxes, and build each up in suit from ace to king (A-2-3-4-5-6-7-8-9-10-J-Q-K).
Turn cards face-up from the stock in the game three at a time onto a wastepile by clicking the top left box. The top card of the wastepile may be played onto the seven columns or the top right boxes during the game. Likewise, the top card of each game pile is available for play onto the foundations or another tableau pile. Cards within the game columns may be build down in sequence and alternating color. A sequence of cards may be moved in the game as a unit from one pile to another. When a face-down tableau card is exposed in the game, click it to turn it face-up. If a space is created amongst the columns in the game it may only be filled with a king. The stock may be recycled from the wastepile when it becomes empty by clicking the empty top left game box. When either all the top right game boxes are filled, or when no more moves are possible (or when the only possible move is to recycle the stock) click the "New Cards" button to play another deal.
There are two different gaming modes in spogglitaire: Fun and Compete. In Fun game mode there's no time limit and no direct gaming competition between the players in a room. The objective is to play the ultimate game round of Spogglitaire (1040 points). You also have plenty of time to chat with the other gaming players and see how they play. In Compete mode the objective is to get the most points in 10, 15 or 20 minutes.
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Gameplay
The objective of this flash game is to find as many words as possible from a scrambled word in the game. To do this either click or drag a bubble with a letter to the area inside the rectangle and click submit during the game. The words must contain three or more game letters, the words are worth 1game points for 3 letter words, 2 game points for 4 letter words, 3 game points for 5 letter words and so on. The total number of words possible is shown on the left side of the game screen. Here you can also see which words your gaming opponents have taken. There are two game timers, one showing the total game time until the winner is declared and one showing how much game time is left until a new word is selected. There are 2 game modes, nice mode where every gaming player can take all words and mean mode where only the first gaming player who takes a word will score for that word. In mean game mode a new word is selected if all words are taken by any gaming player, in nice mode this happens if all gaming players have taken all words.
At any time chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key. as in most games.
Every Scrambler game is 10 minutes (private games can be 5, 10 or 20 minutes). The game player with the highest score at the end of the game is the winner.
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Gameplay
The object of this flash game is to hit all checkpoints on a lap and then cross the games finish line. If you miss a game checkpoint you have to go back and hit it. A race is usually 3 game laps. There are also some game power-ups: Speed Up (increasing maximum speed), Speed Down (decreases maximum speed), Swap Keys (inverts your steering), game Shield (makes you invincible to bad things), game Shock (temporarily disables a ship). If you hit a spiked wall you will be shocked for a short moment of game time.
On the top left of the game, you will see the time elapsed of the race and number of game laps completed. Here you can also see picked up game power-ups and power-ups currently activated. Good game power-ups are activated instantly. To send a bad power-up to a gaming opponent you click on the gaming opponents ship (that means you have to see the ship) or press F1-F3 to send it to an opponent anywhere on the game map. If you wish to remove a picked up game power-up just press escape and it will be removed.
On the top right of the game you'll see the exit button and current positions in the race.
In the bottom right corner of the game there's a map showing the entire track and where your gaming opponents are.
To start a race just click the START RACE button in the middle of the game screen.
If the race is already running when you enter you'll have to wait until the next race starts.
At any time chat messages may be written by typing on the keyboard, the chat messages are sent to the other gaming players by pressing the return key.
Every Aerony game is 1, 3 or 5 laps (only the private games). The game player who finish the laps first is the winner.
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